Rhino Visual Tips V.5
The course comes not only with all the 3DM files related to each lesson, but also with the Savanna3D 3DM library of blocks for Rhino 5. More than 1300 full 3D 3DM files ready to be inserted and edited with Rhino.
Note: You will have access to this course for 2 years after the date of purchase.
Content of the course
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- 1.1 Make sure you have Rhino 5 (0:35)
- 1.2 Red and blue dots on these videos (3:43)
- 1.3 What is inside the ZIP or the 3DM All folder (1:37)
- 1.4 Template units (1:43)
- 1.5 Help (5:57)
- 1.6 Entering commands (2:40)
- 1.7 The interface of Rhino 5 (6:41)
- 1.8 Toolbars (4:33)
- 1.9 Pan, rotate and zoom (5:10)
- 1.10 Undo (1:20)
- 1.11 Button or scrolling wheel on your mouse (1:04)
- 1.12 Download all the 3DM files as well as the bitmaps
- 1.13 Watch few videos with the content of Savanna3D
- 1.14 Download the Savanna3D library with more than 1000 3D 3DM blocks
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- Objectives (1:07)
- 2.1 Open the file Tun Tun (0:34)
- 2.2 Select all (1:49)
- 2.3 Select with a window or crossing (1:49)
- 2.4 Add or delete to your selection (1:51)
- 2.5 Duplicates (4:26)
- 2.6 Introduction to the Gumball (3:55)
- 2.7 Groups (3:29)
- 2.8 The visibility toolbar (5:05)
- 2.9 New ways to select in Rhino 5 (3:30)
- 2.10 Filters (3:18)
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- Objectives (2:00)
- 3.1 Points (5:57)
- 3.2 Line, line segments, polyline, line from midpoint, line normal and vertical to CPlane (9:04)
- ... (a) EXERCISE: Draw a 3D wireframe chair (2:31)
- ... (b) EXERCISE: Draw a 3D wireframe house (3:13)
- 3.3 Arcs (3:24)
- ... (a) EXERCISE: Trace a 2D Profile (2:56)
- 3.4 Circles (9:52)
- ... (a) EXERCISE: Make a 90 Degree 3D elbow pipe (3:50)
- 3.5 Rectangles (6:25)
- ... (a) EXERCISE: Draw a 3D bathtub (4:02)
- ... (b) EXERCISE: Draw a 2D calculator (7:45)
- 3.6 Polygons (7:11)
- 3.7 Ellipses (7:42)
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- 4.1 Control point curve (2:52)
- 4.2 Interpolate point curve (3:21)
- 4.3 Curve through points (2:06)
- 4.4 Handle curve (2:16)
- 4.5 Interpolate on surface (2:30)
- 4.6 Conic (5:32)
- 4.7 Helix (4:05)
- 4.8 Spiral (2:57)
- 4.9 Tween curves (1:49)
- ... (a) EXERCISE: Model a bottle with profiles (2:05)
- ... (b) EXERCISE: Draw the edge of a 2D sole (1:35)
- ... (c) EXERCISE: Draw a helix around a column (1:58)
- ... (d) EXERCISE: Curves and history (7:09)
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- Objectives (1:02)
- 5.1 Trim and split (5:31)
- 5.2 Extend curves (5:37)
- 5.3 Fillet and chamfer (3:22)
- 5.4 Blend (8:18)
- ... (a) EXERCISE: Working with the Blend command (2:55)
- ... (b) EXERCISE: Blend with arcs (3:24)
- 5.5 Offset (3:55)
- 5.6 Curve from two views (3:57)
- ... (a) EXERCISE: Curve from two views and history (9:36)
- 5.7 Curve from cross section profiles (2:34)
- 5.8 Change the degree of a curve (2:57)
- 5.9 Rebuild curves and rebuild to a master curve (2:54)
- 5.10 Refit curves (3:49)
- 5.11 Adjust closed curve seam (4:05)
- 5.12 Convert to lines and arcs, simplify lines and curves, and closed open polylines (4:12)
- 5.13 Tween between two curves (3:08)
- 5.14 2-D Boolean curves (2:29)
- 5.15 Symmetry (2:06)
- 5.16 EXERCISE: Making the 3D handrail of a stairs (4:45)
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- 6.1 Find and open the Gumball toolbar (2:00)
- 6.2 Turn on and off the Gumball (1:03)
- 6.3 Move objects with the Gumball in the X, Y, and Z axis (4:20)
- 6.4 Copy and rotate objects with the Gumball in the X, Y, and Z axis (3:15)
- 6.5 Scale and copy with the Gumball (5:17)
- 6.6 Relocate the Gumball (1:46)
- 6.7 Rotate and change the orthogonal angle (3:55)
- 6.8 Extrude curves and surfaces with the Gumball (1:10)
- 6.9 Select and edit sub-objects (3:19)
- 6.10 Change the drag strength of the Gumball (1:51)
- 6.11 The bonny tail of the Gumball (4:26)
- 6.12 Align the Gumball to an object (4:22)
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- Objectives (1:27)
- 7.1 The Units and the grid (10:28)
- 7.2 Permanent Osnap (11:37)
- 7.3 One time Osnap, object snaps (8:35)
- 7.4 Absolute, relative, and polar coordinates (3:22)
- ... (a) EXERCISE: Absolute and relative coordinates (15:01)
- 7.5 Distance and angle constraints entry (1:47)
- 7.6 The Tab key (Lock Dir) (5:52)
- 7.7 The elevator mode (4:57)
- 7.8 Nudge keys (7:03)
- 7.9 Point filters (3:38)
- 7.10 Evaluate a point, length, and distance (3:47)
- 7.11 Angle and radius (3:15)
- 7.12 Bounding box, area, and volume (5:02)
- 7.13 Smartrack (11:23)
- 7.14 Analyze direction and flip direction (3:07)
- 7.15 Geometry continuity, curvature graph, and zebre analysis (3:00)
- 7.16 Explode and join (5:52)
- 7.17 Check for bad objects (1:23)
- 7.18 Curve deviation (4:41)
- 7.19 What, find out many things with this command (1:30)
- 7.20 Show edges (1:49)
- ... (a) EXERCISE: Show edges, show naked edges, and find open polysurfaces (3:34)
- 7.21 Set CPlane origen, set CPlane by X, and set CPlane by three points (11:32)
- 7.22 Zebra analysis (8:08)
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Available in
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- Objectives (1:45)
- 9.1 (a) Move (3:05)
- 9.1 (b) Soft move (3:26)
- 9.1 (c) Move UVN (7:28)
- 9.2 (a) Copy (1:40)
- 9.2 (b) Copy in place (2:17)
- 9.2 (c) Copy verticaly (1:20)
- 9.2 (d) Copy from last (3:16)
- 9.3 (a) Rotate 2D (3:59)
- 9.3 (b) Rotate 3D (3:25)
- 9.4 (a) Scale 1-D (4:40)
- 9.4 (b) Scale 2-D (3:03)
- 9.4 (c) Scale 3-D (2:18)
- 9.4 (d) Scale non-uniform (2:11)
- 9.4 (e) Scale the control points (1:30)
- 9.5 (a) Mirror (2:36)
- 9.5 (b) Mirror 3 points (2:04)
- 9.6 (a) Orient with two points and three points (8:55)
- 9.6 (b) Orient curve, surface, and remap (8:55)
- 9.7 (a) Array (21:48)
- 9.7 (b) EXERCISE: Staircase (3:51)
- 9.8 Shear, bend, and twist (10:14)
- 9.9 Project to CPlane, and set XYZ coordinates (10:38)
- 9.10 Taper, align, and smooth (8:14)
- 9.11 (a) Flow (7:02)
- 19.11 (b) Transform flow and history (4:39)
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- Objectives (1:28)
- 10.1 Units and grid (10:28)
- 10.2 Notes (2:14)
- 10.3 Annotation, dimensions, hath, and linetypes (1:54)
- 10.4 Rhino options
- 10.5 Synchronized views (3:48)
- 10.6 Appearance and colors (3:41)
- 10.7 Aliases (5:15)
- 10.8 Files (7:15)
- 10.9 General (3:05)
- 10.10 Selection menu and color for the selection (4:07)
- 10.11 (a) Display modes, line widths, and back-face color (6:40)
- 10.11 (b) EXERCISE: Change a display mode, the ground, the sun, and shadows (6:45)
- 10.12 Keyboard and shortcuts (3:02)
- 10.13 Updates (1:16)
- 10.14 Cursor tooltips (2:49)
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- Objectives (1:56)
- 11.1 Surface 3 or 4 points, 2, 3 or 4 edges, and planar (7:44)
- 11.2 Rectangular planes (5:49)
- 11.3 Extrude (11:41)
- 11.4 Loft (11:43)
- 11.5 Network (8:20)
- 11.6 Patch (8:16)
- 11.7 Sweep 1 rail (11:42)
- 11.8 Sweep 2 rails (10:41)
- 11.9 Revolve and rail revolve (6:16)
- 11.10 Heightfield (3:37)
- 11.11 EXERCISE: Model a full 3D mask (10:15)
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- Objectives (1:33)
- 12.1 Extend surface (3:55)
- 12.2 Fillet surface (4:14)
- 12.3 Chamfer surface (2:43)
- 12.4 Blend (10:20)
- 12.5 Offset (5:55)
- 12.6 Match and merge surface (5:25)
- 12.7 Symmetry (6:38)
- 12.8 Rebuild, degre, and refit surfaces (9:23)
- 12.9 Untrim, adjust seam, and shrink trimmed surfaces (6:42)
- 12.10 Unroll (6:07)
- 12.11 Tween between surfaces (3:13)
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- Objectives (2:01)
- 13.1 Box (2:23)
- 13.2 Sphere (1:48)
- 13.3 Ellipsoid (1:37)
- 13.4 Paraboloid (1:51)
- 13.5 Cone (3:27)
- 13.6 Cylinder (2:28)
- 13.7 Tube (1:52)
- 13.8 Torus (2:24)
- 13.9 Pipe (8:40)
- 13.10 Extrude (9:32)
- 13.11 Slab (1:55)
- 13.12 Pyramid (4:07)
- 13.13 Boss and rib (4:43)
- 13.14 Solid text (1:44)
- 13.15 EXERCISE: Model a 3D space and use history to edit it (4:25)
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- Objectives (0:52)
- 14.1 Boolean union, difference, and intersection (4:52)
- 14.2 Boolean split (3:32)
- 14.3 Boolean 2 objects (1:52)
- 14.4 Create solid (3:45)
- 14.5 Shell closed polysurface (2:37)
- 14.6 Cap planar holes (2:14)
- 14.7 Extract surface (2:34)
- 14.8 Merge coplanar surfaces (3:11)
- 14.9 (a) Variable radius fillet and blend (5:49)
- 14.9 (b) EXERCISE: Fillet a solid calculator (7:07)
- 14.10 Variable fillet chamfer (3:12)
- 14.11 Few advanced solid tools (6:42)
- 14.12 Turn on solid control points (2:52)
- 14.13 (a) EXERCISE: Shell a solid 3D Base (3:56)
- 14.13 (b) EXERCISE: Model a full 3D Hardware lock (7:26)
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- Objectives (1:15)
- 15.1 Mesh primitives (4:14)
- 15.2 Mesh from a surface or polysurface (6:06)
- 15.3 Mesh boolean union, difference, intersection, and split (5:11)
- 15.4 Split, trim and intersection (4:25)
- 15.5 Delete faces from a mesh (2:13)
- 15.6 Fill mesh hole or fill all holes in a mesh (1:55)
- 15.7 Mesh offset (2:56)
- 15.8 Unify mesh normals and flip mesh normals (4:33)
- 15.9 Mesh repair wizard (3:44)
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- Objectives (1:02)
- 16.1 (a) How to project to a surface (2:39)
- 16.1 (b) EXERCISE: Project 2D curves into a shoe 3D last (4:37)
- 16.2 Pull curve to surface (2:06)
- 16.3 Duplicate edge (0:48)
- 16.4 Duplicate borders (1:50)
- 16.5 Extract isocurves (3:41)
- 16.6 Object intersection (2:33)
- 16.7 (a) Section and contour (6:02)
- 16.7 (b) EXERCISE: Using the contour command (6:59)
- 16.8 Create UV and apply UV (5:19)
- 16.9 Make 2D drawings (3:52)
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- Objectives (1:08)
- 17.1 Annotate dot (2:30)
- 17.2 Add or remove arrow head on a curve (1:40)
- 17.3 Create a text block (5:11)
- 17.4 Edit text and toggle annotation scaling (10:08)
- 17.5 Hatch and toggle hatch scaling (8:12)
- 17.6 Leader (3:05)
- 17.7 Select a dimension style and set current dimension style (2:13)
- 17.8 Create few new dimension styles and edit them in millimeters and meters (18:53)
- 17.9 Horizontal and vertical dimension (2:46)
- 17.10 Radial and diameter dimension (2:16)
- 17.11 Angle, rotated, and aligned dimension (3:10)
- 17.12 Ordinate dimension (6:33)
- 17.13 Edit and recenter dimensions (2:48)
- 17.14 Revision cloud (2:32)
- 17.15 Dimension with continue = yes (13:06)
- 17.16 EXERCISE: Dimension scale 1:1 (14:04)
- 17.17 Draw order or display order and match (3:55)
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- Objectives (1:44)
- 18.1 New layout (5:03)
- 18.2 New layout 4 details (1:04)
- 18.3 Add detail view (3:06)
- 18.4 Layout properties (2:05)
- 18.5 Hide and show objects in detail (4:35)
- 18.6 Hide and show layers in detail (5:38)
- 18.7 How to lock a detail view (3:35)
- 18.8 Scale each layout detail window (7:43)
- 18.9 Add clipping planes (10:41)
- 18.10 Viewport tab control (1:48)
- 18.11 Print destination (4:59)
- 18.12 View and output scale (6:42)
- 18.13 Margins and position (4:37)
- 18.14 Line types and line widths (5:02)
- 18.15 Visibility (3:10)
- 18.16 Printer details [ Scale X + Scale Y ] (1:42)
- 18.17 Lens length and isometric (3:06)
- 18.18 Named views (4:13)
- 18.19 Named positions (2:01)
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- Objectives (2:43)
- 19.1 Render Settings (2:43)
- 19.2 Render panel (12:15)
- 19.3 Render library (8:24)
- 19.4 Render materials (8:52)
- 19.5 Environment and ground plane (9:11)
- 19.6 Lights (12:34)
- 19.7 UV Mapping (8:36)
- 19.8 Edge softening and displacement (8:20)
- 19.9 EXERCISE: Render process (11:10)
- 19.10 EXERCISE: Render the Visual Tips V.5 USB flash drive (8:47)
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- Objectives (0:49)
- 20.1 Make a block (4:17)
- 20.1 Scale a block (3:03)
- 20.3 Export with origen (5:11)
- 20.4 Edit a block (4:47)
- 20.5 Count and replace blocks (6:10)
- 20.6 Do the math! (4:34)
- 20.7 Set the file path for your blocks (5:01)
- 20.8 Embed, embed and link, or link (9:23)
- 20.9 Quick overview of the content of Savanna3D R5 (2:25)
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Get your certificate!
If you cover more than 90% of this material, you will be able to download your personal ced certificate